Greetings,

Rank Quests are now live in our store which can be found here. This post is going to teach you about Rank Quests, how to use them, and what exactly they do. Please read the entire post before asking questions in the thread below. I will ignore you if you ask a question that was answered in this thread, and probably roast you as well.

What are Rank Quests?

Rank Quests are a EULA compliant way to obtain our old Legacy Ranks (Noble through Deity) that have all of the old perks and kits that were in the original ranks. Many large networks and EULA compliant servers have begun implementing this method of selling ranks once Mojang approved it, and due to the large demand for a way to obtain permanent Legacy Ranks, we have decided to add them as well.

How do I obtain a Rank Quest?

Rank Quests must be purchased via the webstore at http://buy.gotpvp.com -- You can select them by going into the Menu, then Ranks, then Legacy Ranks. You will then pick the server you wish to receive your Rank Quest on, and then you will choose which Rank Quest you want to purchase, and the price will change accordingly based on the rank you want.

What happens when I purchase a Rank Quest?

When you purchase a Rank Quest you must be online and you will receive a piece of paper in your inventory. You then have to survive for a specified amount of time. If you are holding the piece of paper when the timer runs out you will be given the appropriate rank for the Rank Quest that you purchased. However, be aware this is a global event in order for it to be EULA compliant, so there is a chance that someone could kill you and take the quest item from you. If someone is able to kill you and they have the paper when the timer runs out they will be the ones to receive the rank. If you drop the paper or exit the PVP zone you will have to restart the quest from the beginning.

How much do...
Greetings,

This week's change log contains mostly changes for Factions and global updates for all servers. We are making progress on the Kitpvp update and I would say we are approximately 75% complete. We will try our hardest to have the updated ready by the end of the month but as you all know programming is a whimsical trade, and delays often happen. That being said the change log is much smaller for this week compared to last week as that one contained a few weeks worth of changes for the month. I don't want you guys to think we are making less progress than usual simply because this list is smaller, as that is not the case.

Factions
  • Creeper spawners now get dropped when mining if you have the permission
  • Auction House temporarily disabled due to an exploit
  • TNT Minecarts no longer destroy blocks to patch easy portal raiding
  • /f top updated further with some fixes and optimizations
  • /f fly no longer randomly kills players
  • /tntfill is now working for all ranks
  • Runes and custom enchantments enabled. We picked 11 to add so far that aren't very gameplay impacting
  • Runes now drop from mob's -- they are quite rare though so they will be expensive and time consuming to obtain
  • 2000 x 2000 World Border added to the End

Kitpvp / Oppvp

  • Update is still in progress -- New map is ready and setup is approximately 75% complete

Global

  • /nick and colored nicks added to Challenger+ ranks
  • /delhome permissions fixed across a few servers
  • Buycraft tab added for duels and miscellaneous updates to the information displayed
  • FatKid enabled and back online. Skywars and HG fixed as well
  • Voting page at http://vote.gotpvp.com/ is now fixed and shows the top leaders of each month

In addition to these changes I would like to mention that Rank Quests will be added to our store soon at http://buy.gotpvp.com/ -- rank quests are essentially a EULA...
Greetings,

In our efforts to better communicate with our players I have decided to start posting change logs on a weekly basis. A change log is basically a log of what has been fixed / changed on the server in terms of bugs, development, and other issues. I will also include information about upcoming changes such as resets / updates for new servers. If this is something you like please comment below in the thread so we can get a better feel for community feedback. We believe this will better show the progress we are making and keep more players informed about what is happening in the day to day behind the scenes of GotPvP.

The main focus the past week has been fixing Faction bugs since the reset occurred, so that will be the bulk of this change log. Future change logs will most likely focus one server at a time as that's how we tend to do things.

Factions
  • The nether now spawns fortresses
  • /pstack changed to /potionstack and is working properly
  • Mob drop issues from AntiLootSteal fixed
  • Multiple /sethome permission issues for ranks fixed
  • Enderpearling outside the worldborder now instantly kills players
  • Command delays for various ranks fixed
  • /sellall added with most items (still adding to it expect completion soon)
  • You can now enemy, ally, truce and neutral factions
  • Premium keys buffed slightly with a super rare drop added
  • Premium keys bug patched and Players/Factions that abused banned/wiped
  • /f top now gets spawners in claimed land, faction bank, and faction members personal balances
  • TNT now gets removed above block Y 256 to patch roof raiding
  • Trade plugin added use /trade command same as last reset
  • NPCs to show off the top factions have been added to spawn
  • Sponges now have been reverted to 1.7 and also absorb lava
  • Offline raiding has been updated and fixed
  • Sugarcane growth rate and radius fixed
  • Casino is now setup at spawn, right click villagers to buy a drink and gamble
  • Beheading...
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Update 2: Going to try and launch around 6 PM EST. Everything is almost finished and configured except for the in-game shop, so we will launch with a partially completed shop and add on to it over the first day or two while everyone plays. We'll get the important items added first and the miscellaneous items afterwards.

Update:
Planning to release this Friday, June 3rd, sometime in the afternoon EST.

Also added these two things to the list:

  • Primed TNT forcibly loads chunks for cannon improvements and raiding
  • /near command capped at 50 block radius

Greetings,

The Factions reset has been in the works for a while now, and we're getting very close to release. Usually we don't give out any information on a reset until it's ready, but given the circumstances we wanted to keep the player base informed and let them know what is happening. Yesterday the Factions server had some severe issues after we tried uploading a patch, and while we could possibly fix it with a few days time, we believe it is best to just leave it down for the time being and focus on the reset so everyone can start fresh. The reset was planned to come in a couple of weeks anyway, so we are just moving it up on our schedule and focusing all our efforts here for now. We expect the reset to be ready within a week, but possibly sooner.

That being said here is a feature list and change log for fixes / updates in the upcoming Factions reset:

  • Cannons fixed. This includes the east / west cannon issue as well.
  • /f fly - Command to allow players to fly in their own Faction territory. Will only work in claimed chunks.
  • /f fly - Will automatically be disabled if an enemy comes within 50 blocks of your claim.
  • /f top - Custom Factions Top command. Will show the wealthiest Factions leader as an NPC at spawn too.
  • /f playerpower - Allows you to sort Faction members and see who has what power levels.
  • /tpa- Now shows the original name, not...
Greetings,

We are releasing the new ranks available on the store in the next couple of days. The new ranks will be the following in order from lowest to highest:

Elite
Guardian
Titan
Warlord
Overlord
Challenger
Champion

These ranks will be completely global, meaning they cover all of our classic servers, as well as our mini games and hub. The rank perks and command access have not been completely finalized yet so what you see on the store is subject to change. We currently have the rank prices all set to a test amount so no one buys them until they are ready. I would also like to inform you that our rank prices will be significantly cheaper than they were previously, ranging from $5 up to $125 for our highest rank, which is much cheaper than our old system.

If you had an old rank, now called a Legacy Rank, you will not lose any of your perks or commands. We have made the Legacy Ranks available in game via the /rankshop command and you will be able to rent them in two week intervals with in game money. The amount cost for the ranks will vary by server as each game has a different economy, but they will be proportionately equal. If you rent one of the Legacy Ranks it will apply everywhere it used to apply for two weeks at a time.

You will also find some new options on our store: Boosters, Key Drops, and Supply Drops

These new purchase options have been implemented by a few other popular networks that are also complying to the EULA. These will be global events in each server that you can initiate with a purchase via our web store, and you can find more details about them by viewing the packages on our store.

Thanks.
Update 4: We have now got confirmation that the server will be unblocked within the next couple of hours or days!

Update 3:
In accordance with Mojang's EULA we have made all previous donor ranks (now called Legacy Ranks) available via in game money purchase. You can now rent each Legacy Rank (Noble through Deity) for two weeks at a time with in game cash. You can purchase these in game via the /rankshop command and it will look like the following: http://imgur.com/a/zG9wb

Update 2:
We have received a response from Mojang and are cooperating to our full ability. We hope to be removed from the blacklist soon.

Update:
Mojang has not responded to us so far and we are patiently waiting to hear back. Unfortunately at this time we do not know what will happen and the network will remain blacklisted and unavailable for an unknown amount of time. We are trying everything we can to get this resolved and let them know that we are compliant.

Greetings,

We are in the process of updating the network to be entirely compliant with Mojang's EULA. We see this as the only option for our future and given the circumstances have decided to comply instead of any alternatives. The web store for purchasing anything in game will be taken offline temporarily as we convert our in game ranks and perks to be EULA compliant.

Please note those that have already purchased ranks from our store will keep them. We will simply make the Legacy Ranks (as the old ranks will be called) available in game via some sort of soft currency, meaning they're available to all players, just not via purchase directly. The new ranks that will be released and any other purchase options on our store will be compliant with the guide lines Mojang has set for us. We are currently in communication with Mojang and are working to resolve the situation.

Thanks.
Congratulations to all winners! Your coupons will be sent via PM on the forums.

Please make sure your username is the same as your forums name or you won't receive a coupon!

[​IMG] 1st Place: Deaconho - $75 Coupon

[​IMG] 2nd Place: Mcthill - $75 Coupon

[​IMG] 3rd Place: Rekt_dc - $75 Coupon

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[​IMG] 8th Place: Bailey6000 - $25 Coupon

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[​IMG] 10th Place: Thederpilicous - $25 Coupon​
Greetings,

I've been pretty sick and tired of hearing the non stop whining and uninformed nonsense coming out of player's mouths these past few days. I'm not going to defend EULA or say otherwise against it, but I am going to defend myself. Many players have been speaking out with hatred towards me and the decisions I'm making. While I understand you're entirely ignorant and have no idea what you're talking about I still feel the need to write an explanation for everyone else.

GotPvP is a business. It always has been, and always will be. The tiny amount of enjoyment I used to get from running this server was obliterated long ago by the cancerous and disgustingly hate filled players that have nothing better to do with their lives than be angry at someone else's success. I've never pretended that I run GotPvP for enjoyment or love of the game, and I never will, because that's not my primary motivation.

"Saito is a money hog! He's greedy and just wants to take your money!"

Call it what you want. I run this network to make a profit, and me doing so allows us to keep updating, bringing you new content, and making the network enjoyable to play on. I won't call out any names, but let me go ahead and tell you that all of the large network owners are friends, and if you go down the list of any voting website and read the server names I know the owners of each of those networks, and we communicate on a regular basis. We are all the exact same way, and we are all in this to make a profit. If you want to play on a network that is run by someone who just loves running a server and wants to be part of the community I would recommend you look for a small server with a couple dozen players. If you want to play on a professional grade network that can afford to employee developers and bring you new content then you might want to be here or on another large server.

I've seen too many posts saying the sale I'm running is a money grab before the server shuts down. That's...
Greetings,

Edit: Too much drama regarding the EULA and changes. We will see what happens in time and make decisions accordingly. All I can promise you is that GotPvP will do our best to stay online. I don't agree with any of this and I hate the fact that we have to deal with it, but in the light of recent events I am willing to do whatever I can to keep this community alive for the players. I owe you that much.

Thanks.